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Just to lob a controversial thought in there: There may be some challenges the game industry faces that aren’t solely “capitalism bad”. The most compelling one I’ve heard is that, as games as a medium they have to increasingly compete with a growing back catalogue of classics.
Between that and the rise of indie games, it gets increasingly risky to invest in large projects.
(To try and preempt some comments: I am not saying that investors are “right” to pull out of the games industry. I just want people to consider whether the problem, and hence the solution, is more complicated than they first thought)
Both are valid considerations, but I find the large shift to time spent on social media apps a much more compelling argument.
Indie games are part of the industry too, so I don’t think they’d be losses in accumulated industry revenue. The small and niche indies probably don’t have much of an impact on the market as a whole.
I also think the big titles largely marketed towards the general people and casual gamer. And I have to assume that still works the same way. They buy the popular marketed title, or on their console digital store. They don’t care as much about classics or indies [outside of the store’s popular titles].
To be fair, for most of those other mediums don’t need as much time to consume. An old song takes a few minutes to listen to and a movie can be watched in a couple hours, but I have played thousands of hours of Minecraft (and will continue playing it for the foreseeable future).
In seriousness, I think gaming has LESS pressure from past titles because while classics still get played decades later, many games don’t even work on a modern operating system and many are so janky that you can instantly tell they’re old. Games often don’t age well. You could argue that the same happens for other media but IMO games depreciate more because of the technical aspect.
Just to lob a controversial thought in there: There may be some challenges the game industry faces that aren’t solely “capitalism bad”. The most compelling one I’ve heard is that, as games as a medium they have to increasingly compete with a growing back catalogue of classics.
Between that and the rise of indie games, it gets increasingly risky to invest in large projects.
(To try and preempt some comments: I am not saying that investors are “right” to pull out of the games industry. I just want people to consider whether the problem, and hence the solution, is more complicated than they first thought)
Both are valid considerations, but I find the large shift to time spent on social media apps a much more compelling argument.
Indie games are part of the industry too, so I don’t think they’d be losses in accumulated industry revenue. The small and niche indies probably don’t have much of an impact on the market as a whole.
I also think the big titles largely marketed towards the general people and casual gamer. And I have to assume that still works the same way. They buy the popular marketed title, or on their console digital store. They don’t care as much about classics or indies [outside of the store’s popular titles].
I don’t entirely disagree with you but, does every medium not have to compete with a growing backlog of classics?
To be fair, for most of those other mediums don’t need as much time to consume. An old song takes a few minutes to listen to and a movie can be watched in a couple hours, but I have played thousands of hours of Minecraft (and will continue playing it for the foreseeable future).
Most will listen to songs a great many times, and movies get rewatched too, books reread. I get where you’re coming from though.
No, books written before April 2025 are already trash and who’s gonna rewatch an old movie or listen to 80’s music nostalgically?
Hard to argue with that. Garçon, I am ready for my next short form video!
In seriousness, I think gaming has LESS pressure from past titles because while classics still get played decades later, many games don’t even work on a modern operating system and many are so janky that you can instantly tell they’re old. Games often don’t age well. You could argue that the same happens for other media but IMO games depreciate more because of the technical aspect.
I would agree, yeah. Thankfully you have folks like GOG doing work to preserve older titles