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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • Wow, this is like the country level of justifying staying with an abuser. If the USA is unreliable and insecure, because of trumps, but more because the American people voted him in and their government sees fit not to prevent the kind of issues he’s causing. Then it’s better to leave and face consequences, and retaliate appropriately now, than suffer and still face those same consequences later.


  • The point is that under offering users the ability to have all network requests altered is not secure. The user needs to authorize it and there are valid reasons to do so, but there are also bad actors, that will misuse that. I am pretty security conscious, but I can’t tell you which extensions have which permissions on which devices I use, between Firefox, chrome, safari on windows 10,11, android, iOS and opensuse. Placing all the responsibility on the user just removes it from where it should be, which is privacy focused code.






  • As I mentioned, technology can mean any development. So I didn’t define it, so much as point out that a strict reading of the word is different to what people expect posts about.

    Forks and knives are also a technology, but are not relevant here. If you don’t get the nuance, or disagree, that’s fine.

    If you and others think it’s relevant, enjoy, but I’m pointing out that for others, myself included, this is spam and more appropriately posted to other communities including but not limited to Elevtic vehicles communities (about 20 exist) Enoughmuskspam Cars communities (about 20 communities)












  • Most games that are long are artificially so, with padded out content and grinding to advance. Short excellent games sell well. Huge expensive messes don’t.

    Just like movies, large blockbuster, high budget content can sell well but does risk sacrificing its soul and purpose. Occasionally one is both excellent technically, artistically and fun too.

    Or you can have smaller games with a more specific purpose which won’t sell as well. Some low budget games are bad. Some high budget games are bad. Neither is a mark of quality, they are just different ways of making games with different outcomes and purposes.

    Games need to turn a profit to be visible, so they should be looking at what’s the optimum way to spend their budget and make sales.

    As gamers, we should be rewarding good games, and avoiding microtransactions and all the upsells. I don’t buy any cosmetics or additional content (unless it’s a continuation of the game that makes sense as another chapter). I want to avoid that side of gaming as it doesn’t lead to good games. I pay full price at launch for my favourite game series, but not extra content. Other games I purchase later on sale.