I think the record still goes to Amazon’s Crucible, which was cancelled before release after a closed-beta that nobody played.
I think the record still goes to Amazon’s Crucible, which was cancelled before release after a closed-beta that nobody played.
The problem is that to argue this point, you have to start going through all of the facts like case conversion rates, the domestic abuse rates, the rates of racist attacks by law enforcement, and the membership overlap between law enforcement and white supremacist groups. Once you start bringing up that many numbers, the idiots get confused and their eyes roll out of their skull, whereas the centrists get too scared realizing that basically no cop is actually trying to keep the U.S. safe and try to shutdown the conversation.
The Sims 2 Castaway is basically the proto survival crafting game. It’s kinda cool to see the classic Sim stats get used in such a different way. I sometimes wish EA would return to those days of selling spinoff Sim games like Castaway and the Urbz, rather than just dumping every single new idea they get into one game as DLC.
I’m sorry, your take is that we need to shame people for …standing against a genocide? for deciding that supporting the deaths of an entire culture of people is the line too far for their conscience to support? You think that deserves to be attacked and shamed?
The U.S. has no obligation to participate in genocide, and can start withholding aid at any time. If Democrat leadership has decided it’s more important to exterminate Palestine than prevent a Trump election, that’s going to remain on the Democrats.
There certainly was a “golden age of gaming,” where the cost for a studio to exist and make a game was pretty low and they were more willing to experiment. The thing people forget is that there was so, so, so much trash and shovelware made during that era as well. We remember the incredible game that innovated and drove the medium forward, and we forget the movie tie-ins and genre knockoffs.
These days, AAA has forgotten how to innovate, and nearly all of it is being driven by indie titles. This is because, once again, the cost to develop is now so low that literally anyone can do it. The amount of trash and shovelware we’re getting is almost ludicrous though, so it’s a lot harder to find the great titles that are overlooked, but extremely high quality has a remarkable way of cutting through the noise.
Currently, advocating violence against Nazis is considered not very cool. I’m indicating that maybe it should be. I’m trying to be respectful to the Beehaw hosts and not explain what I would like to do to people like Balaji, which would certainly violate some content policies.
America has a serious Nazi problem, and unless they’re willing to get real cool about the only ways to deal with Nazis, rich fucks like these are going to keep infecting institutions and making them more and more extreme. This dude is laying out a plan to ethnically cleanse San Francisco and not only is he allowed to walk its streets a free man, but he is allowed to organize other lunatics to follow him.
It’s a shame that I’m a quivering pussy, because I think the combat against the replicants in FEAR fucking rules. The shooting feels awesome, slow-mo karate is awesome, the game feels awesome to play.
…and then the game goes quiet after the shooting stops, and it delivers some of the spookiest atmosphere I’ve experienced even after two decades of age. A single light fixture moves suddenly, showing the shadow of something just behind me, and I jump out of my skin and have to take a break from playing.