The quotation marks are a nice touch. Quality trolling.
The quotation marks are a nice touch. Quality trolling.
It was technically always licenses for every video game ever commercialised. It’s just that a publisher has no practical way to control what happens to someone’s floppy/optical disc/cartridge/whatever physical media.
Has it ever been something else? Nobody using “woke” seriously has ever been able to define it.
Hoopa : “Just gonna drop a bunch of those legendary idiots for shits and giggles. Catch, trainer!”
Single joycon is barely usable, but the Wiimote was terrible for sideways holding.
Its shape was clearly never intended for it, and the d-pad was absolutely awful, one of the worst I’ve used.
The d-pad worked as buttons (which was how most games used it, in vertical mode), but for movement it was very stiff and almost impossible to get diagonals. For a console that featured virtual console heavily and needed a lot of classic controls, that was very bad design.
Until they give a “better” reason, I am going to assume the one they hinted at is true, and Microsoft just decided that it was worthless because it wasn’t “Mikami’s studio” anymore. Honestly, I already suspected it.
In which case, fuck them. These games were not made by one person, a studio is bigger than its director. And the rest of them didn’t get even one chance to prove themselves.
Truly shows how little they value the people who make their games.
Well, I don’t think they’re putting up a very good show right now.
The only reason gamebryo modding is “easy” is because the community has been working on tools for it for decades.
It uses weird proprietary formats nobody else is using and full of stupid quirks. Back when Morrowind released, officially all Bethesda provided along the construction set was their plugin for a thousand-dollar licenced product to make nif models. Nowadays they don’t even do that anymore because they know people have been making their own free tools for Blender etc.
As for the modding structure itself, other games support a plugin hierarchy like they do. Rimworld in particular, and it runs on Unity.
Sakuna, of Rice and Ruins is about a goddess in a fictional but very shinto-adjacent religion in a country not quite, but not entirely unlike Japan. She’s the daughter of her pantheon’s God of War and Goddess of Harvests. She bashes monster heads and she sows rice, and both are important.
Fun and light-hearted, with a small cast of quirky likeable characters.