Just a bit I imagine, I grew up in the 90’s too but I was young in my graduating class
Just a bit I imagine, I grew up in the 90’s too but I was young in my graduating class
Sorry, I meant console wars of graphical fidelity from my memory. I don’t remember it mattering as much when I was young, but I could be wrong still.
Console fidelity wars, from my understanding when I was growing up the improvements in graphics were appreciated but not the sole aspect of whether a game was good, like the way 2005-2025 (and somewhat into 2025 but significantly less so) did
The console wars have always been between Sony and Microsoft. Nintendo does the innovation side of things
Consoles need to be more powerful because of the perceived importance that marketing has created for gamers desperate need for graphical fidelity over all else.
The gameplay of COD and FIFA doesn’t matter so long as it’s sharper/more crisp/more real. Granted, this mindset has somewhat faded, however it is still present and as a result corporations are still pushing it because while 60hz may be an old standard, Sony now has 120hz TV’s to sell you.
In addition to that, COD and FIFA don’t have to be nearly as well optimized if the consoles can just brute force through it. Also, without newer consoles that are more powerful, there then won’t be games that are too powerful to run on older consoles, meaning they won’t get to sell you new consoles because of the old games you want to play. Instead they can sell you the new games that only work on the new consoles.
I’m sure there are more reasons, but those seem to be the 3 core facets that make up the purpose of console gaming; sell the lie of the best graphical fidelity, make a game that requires a high powered console to play it, market it as “needing the best of the best” to be able to play it, and suddenly you have a brand loyal set of consumers who keep returning to the fishhook.
The platformer aspect is real, the deck reminds me of my years as a kid playing flash games on the laptop. Something about gaming on desktop PCs makes that feel different, but the Steam Deck is really close to it again.
Which inherently makes it so that specific demographics of people will never be able to use it.
In my friend group one is really into both ME and AC, he really didn’t like Andromeda but he did like Odyssey.
The other felt that Andromeda was okay/mid but that Odyssey was also a lot of fun.
I never got into ME and the last AC game I played was Black Flag, and that may have legitimately been after Odyssey was long released. So while I can’t speak on these games, from what I gather online and from my friends is that Andromeda was kind of a buggy mediocre game that didn’t do as good of a job for the ME universe as it could have, whereas Odyssey was a bit of a deviation, which the people who don’t like it tend to criticize and everybody else seems to enjoy the game for what it is, if not maybe a little Ubisoft standard fetch quest grindy.
In the case of Odyssey, I think it’s a good potential that is limited by the restraints of Ubisoft, in the same way that has just happened to Star Wars Outlaws. Because for all of the obvious faults we can give Ubisoft, I think it’s fair to give merit to the developers and designers who, for example, completely recreated France for AC: Unity. For all the faults that game had at launch, apparently they did eventually clean it up and my friend really enjoys it.
It sounds like Outlaws has a great world but just didn’t get the polish, like Ubisoft tends to do.
Also some unrelated design choices, I’ve seen in gameplay videos like the repetitive mini-games (which can be turned off - but why design something that players turn off because it gets tedious and annoying?) and the AI during non-stealth combat encounters being completely inept, firing in the complete wrong direction. The little things become cumulative and can easily turn a perfectly fine game into a mish-mash of features that we’re put together with any cohesion. The last thing that I remember in terms of criticisms are that there doesn’t seem to be a lot of impact on the system for reputation. Someone who hates you after an interaction can be completely on your side just by doing a few side missions for that character. Not sure if this continues on into the late game, but if it does it seems to be another instance of just not quite fleshed out design.
The minigame looks fun, but not 4 doors and 3 item crates in a row fun. The reputation system is typically a really engaging and fun thing, but forcing yourself under constraints by choosing to not do missions with someone isn’t as engaging as being put into a situation where you choose one merchant over another, and then that merchant is just done with you forever and may even send goons after you. From what it sounds like, in present state if an event like that happens, just do some odd jobs for the guy and it’s all forgotten?
I’d be curious to hear your thoughts on the game - I tend to like games and movies that people are criticizing, since at least lately most of the criticisms have been… severely biased… but sometimes there’s also truly legitimately terrible stuff, like Rebel Moon. There’s always a line of subjectivity of course, there are people out there who enjoyed it, but the other people see the nearly 21 minutes of the movie, legitimately nearly 30% of it, being in slowmo and say, “Hey, that’s pretty awful, why would you do that?” on top of having another mish-mash of ideas that are presented and subsequently dropped to never be heard from again. I don’t think Outlaws is comparable to Rebel Moon, I have a feeling it’s probably better than its reception but still worse than it should be.
Oh it does :) it’s a passion project that gives me some opportunities to make music and sound effects (something I like to do but don’t always record and save my work), and similarly I love making art but having a strong vision for what I want to make can get difficult.
But I have a really strong vision for the game in its entirety, which helps with the direction for my art and music :) I just need to build the pieces (obviously, easier said than done!) and so far it’s been enjoyable. Difficult, but understandable.
Basically, I save so many notes and other junk, but I rarely save my creative endeavors. This will be a good way for me to not only reach that goal, but to also create a game that is somewhat unique and that would be really fun to play :D
That’s true, it could be procrastinative instead of actually working on the things that should be done…
I think it would come down to when and how I work on it, I can’t really spend 5-15 minutes on various downtimes learning coding or doing the art, but I could probably whip up an interaction chart and add to it with that short amount of time
Wait, how did you know!?
Jokes aside, it sort of is? I’m going for a Smash Melee physics movement meets Revita map design, so retro hard isn’t really too far off!
I need to get started on this for my game. It will probably be much simpler, but that’s why I should get started now!
My hazardous guess would be that their average percentages are the same, but the era is where it would differ. Linux compatibility for newer titles is where Linux is lacking, but the support for older titles is pretty fully fledged.
Likewise, Microsofts compatibility with older titles is pretty abysmal but is probably comparable to compatibility with newer titles on Linux.
That said, over time I have a feeling MS will continue to go down and Linux will continue to go up.
If you were from California you probably knew he was full of shit because he duped the state out of a bullet train, promising the Hyperloop like from Futurama.
Of course the Hyperloop got voted for and nothing ever came of it because if it is possible, Elon would not be part of finding that out.
Oh definitely, there’s that tipping point that will force change haha. I wonder once people our age and younger generations start getting into politics, if we will fall to the same fates of corruption or if we will finally start making strides to reform it. Or, well, if it’s too late for any of that regardless, but I wouldn’t say that’s a reason to succumb to evil.
The issue right now for American governments, and I assume others, is that we are so heavily tied to corporations. Corporations fund the government and the individual politicians, corporations are legal entities and it’s just clear that it’s an oligarchical corporatocracy and the sheer fact that a company that owns 300 companies which all own 300 companies are all legal entities which can buy in to lobby for more power than any American individual… To get corporations out of politics seems dauntingly inseparable.
That said, to sustain nearly 350million people on an already failing infrastructure designed to funnel food into deserts while the cost of producing wheat and corn products goes down all while raising the prices (presumably because funneling food 1,500 to 10,000+ miles is expensive)… It seems obvious to switch to more sustainable solutions. Why are we trucking food and boating food instead of having more local farming operations, as one of a hundred thousand other things we can pretty feasibly accomplish.
Our biggest hassle here is the one we are already facing – food deserts and living in inhospitable places. Southern California gets all of its water from Northern California and the goes and farms, or fulfils contracts for water to Universities that are making green grass. In the desert. Utah is 2 cities surrounded by desert (I’m exaggerating, but am I?). Oregon is a series of forests, grasslands (due to human destruction) and now a few concrete jungles (our major cities). Every town on the outskirts of these are struggling because they do not produce what the community needs, so many of them struggling are farmers supporting the alt-right. Meanwhile, Oregon is the number one U.S. producer of blackberries, hazelnuts, peppermint, cranberries, rhubarb, grass seed, florist azaleas and Christmas trees, and 80% of our agriculture is exported with half of it being to foreign countries (which is fine to me IDC). Meanwhile, we also have the highest number of ghost towns where towns and cities have lost their industry and now no longer exist or have literally 15 or less people living there. I imagine that this is less of an issue in the E.U. since it’s so small by comparison (in terms of ~3 of our larger states is equal to ~1 country).
It just seems odd that our priorities are so focused on exporting when our local towns could really benefit from having farms that produce food that go to them and then having an industry to work in. Since they currently don’t have either…
I can’t speak for the rest of the world, but it is so interconnected, I mean just 100,000 tons of hazelnuts are needed for the demand of Nutella alone and that’s fulfilled by multiple different countries from a company based in Italy and they utilize satellites to view palm oil deforestation damage…
That’s the kind of world we live in. Satellites for chocolate spread. Oil fracking to get gasoline for chocolate milk from Nestle. I just don’t know how we get not only the U.S. government on board (although realistically we are the primary problem – the E.U. is far better in so many ways) but it being a global issue… Like, it’s a byproduct of our globalization and so how do we fully reintegrate local production when people will kill for Nutella, or do kill for some burgers.
I just hope we figure out how to move forward. We’ve sort of done worse than stay the course, we’ve somehow put out even more power consumption and pollution in the last decade.
looks at subsidiaries
Well if things like Nestle aren’t…
There’s a lot of good suggestions here.
As someone who uses Linux but doesn’t love it, be prepared to restart from scratch a lot. Keep the OS on a blank drive and just point the OS to your storage drives once it’s up and running.
Otherwise you are going to be losing data every time you break something in the OS, and that is really no fun.
This makes me realize, is there a limit on read speeds of disk vs. NVMe?