• 2 Posts
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Joined 1 year ago
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Cake day: October 28th, 2023

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  • I’ve recently finished playing the entire Ratchet and Clank collection… Well… With the exception of the PS3 spinoffs.

    But yeah, was surprised the Deck can actually handle PS3 emulation quite well. I was holding off on playing Rift Apart, but when I got Motorstorm running nicely, a game that previously was completely impossible to run decently, I was convinced I could finally go and play all of R&C.

    Now I just got to wait till…

    *checks notes

    … 2029!?!

    Uh… Yeah… 2029 for the conclusion of Ratchet and Clank…

    Anyway, Rift Apart ran great after some tweaking. The default settings make the game look fugly.


  • I mean, it runs flawlessly for me as well with all the DLCs… Just not splitscreen multiplayer.

    I’ve been down the rabbit hole of looking for a solution around the controller connection applet freeze, and with some people one solution works, with some others another… Sometimes temporarily, sometimes permanently… Considering the variability surrounding this issue I don’t think an actual solution has been found yet.



  • Switch emulation works pretty great. But be advised; there are problems with getting Mariokart 8 Delux splitscreen working; the game tends to soft lock on the controller applet. Rayman Legends the complete edition has no such problem and I’ve had a blast playing with my family.

    PlayStation 2 works great and can even be pushed to render games at higher than native resolutions. I’m currently playing Spyro The Eternal Night and Ratchet Gladiator.

    Since it can run PlayStation 2 that good I don’t see any problems with the Deck running GameCube or Wii games… Except for the instances where Wii games may need motion controls.

    PlayStation 3 requires fiddling with the settings on a per-game basis. And then still you’ll probably have to downscale the native resolution and limit the framerate on games to make them run well. But the PS3 emu comes with FSR built in and I can’t really complain.