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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Yup.
    The previous family share was gathering your library of games with the “console” in a single box and giving that entire to your friend. If you want to play anything, you need the box back.
    Steam Families is now a common bookshelf, grab a game if it’s there and play.

    Now we just need a way to use that shelf with the same account so I don’t get booted from my steam deck games just because I left something running on my PC and vice versa.





  • Depends on the game. There is no functionality in Steam for buffering them offline, it’s just that some games run the check for all achievements every time you load a save or gain a new achievement, while others only do it for the one you just gained.

    That’s why I have “complete 40 substories” in Yakuza 4, but not the one for finishing 20 of them - it triggers when you complete the 20th, and never again.
    Meanwhile I imported a complete save to a different game for mod dev debugging purposes, and it unlocked every single achievement the game had the moment I loaded that.


  • It’s going back to the roots, just in an extremely twisted way - I’m old enough to remember when Reddit was just a link aggregator. You put your stuff on your own site/blog/forum (remember those?), and linked to that from reddit.
    People could then upvote and comment on it on reddit, but the idea of posting something there directly was ridiculous - how could anything be found later when it would get buried under the new stuff in a few hours, and bumping isn’t a thing at all?

    Fuck reddit and social media, I want my forums back :(
    Also my back hurts, music these days is terrible, and the 90s’ were just a decade ago or so.













  • Live Paper is not E-Ink, so it shouldn’t have the same inherent issues with ghosting or refreshing.

    E-ink is a very specific display technology with ink particles floating in oil controlled by magnetic fields. They don’t explicitly state what this Live Paper exactly is, but they do state it’s something that solves the downsides of typical reflective LCDs, so, probably one of those but better.
    Actual e-inks have the benefit of looking like ink blobs on paper and not square pixels, and the image staying even when power is completely removed, and the massive downside that because they are being physically moved, it actually takes a bit of time so they have terrible refresh rates.


  • Xen was really rushed and shorter than originally intended in HL1 though, and part of the idea with BM was to flesh it out properly. Might have gone a bit too far, but it was also one of the few places in the project where they could truly come up with something new and unique, and not just redo what Valve had made before them.