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lemmy.world/u/Hubi

Matrix: @hubinator:matrix.org

  • 2 Posts
  • 19 Comments
Joined 11 months ago
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Cake day: June 22nd, 2024

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  • The positive aspects are that it’s highly customizable and supports a large number of language addons. The downside is that development is pretty much dead, the swipe feature not being very accurate and the autocorrect only working in English. There’s also a large amount of inconveniences and minor bugs that made it tedious to use in comparison to Futo.


  • Hubi@feddit.orgtoOpen Source@lemmy.mlOpen Source Android Keyboard
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    3 months ago

    I used AnySoft Keyboard until someone recommended Futo here on Lemmy. It’s been my daily driver for a couple of months now and I have to agree: It’s the best Open Source keyboard around, even if it’s technically still in alpha. It’s ridiculously good, even with languages other than English. It will nail German 20-character compound words first try and I haven’t seen any other keyboard do it this well.









  • I’ve switched my KDE setup to Wayland a few months ago and have seen a performance increase on some of my games. For example, Cyberpunk feels much smoother than under X11.

    But I’m facing the same issue you’re describing in the native Linux build of War Thunder. It runs at a stable 144FPS on X11 but regularly dips down to 20FPS on Wayland. I initially thought it might be the NVidia drivers, but seeing that you’ve got an AMD card, I’m not so sure anymore. For now the fix is to just switch to a X11 session if I want to play this specific game. I don’t think KDE will drop it anytime soon, there are still a lot of random quirks in Wayland at this point.








  • For me it was the jump between Windows 7 and Windows 8. I hated the UWP apps, the “simplified” control panel an d the full screen and tiled start menu. It worked great as a phone UI but terrible on desktop. I used it for like a month and switched to Linux Mint, which I felt was closest to W7 at the time.



  • Hubi@feddit.orgtoGaming@beehaw.orgLet's discuss: Deus Ex
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    11 months ago

    I just replayed the entire series over the last couple of months. The first one is the highlight of the series and laid the groundwork not only for the sequels, but pretty much founded the genre of immersive sims all by itself. This type of game is the rare lightning in a bottle that many have failed to capture since and it really hasn’t aged much since it came out over 20 years ago. Sure, the voice lines are cheesy, the AI is outdated and there are some pretty wacky characters in this otherwise serious game, but it all fits together extremely well and has a certain charm to it.

    I don’t think there are any “bad” Deus Ex games, but the sequel Invisible War is definitely the weakest installment. It leans too much into the whole B-Movie theme and, with the exception of the last chapter, suffers from lackluster writing and forgettable characters. The gameplay itself is still fun but overall severely limited due to the hardware constraints of the Original Xbox.

    Human Revolution did well to separate itself from the first title while staying true to the core gameplay and I do love the aesthetics that they went for. The story is very solid and I’d say there are more ways to approach a mission than the first game had. Adam Jensen is also a well-written character and a worthy replacement for JC Denton. The only thing I didn’t really like was the new melee system.

    Finally, Mankind Divided turned out to be the most “Deus Ex” we’ve gotten since the first game came out. It’s a brilliant game through and through and I can’t really think of even minor criticism. It’s basically what the first game was, just all grown up. Even the DLCs are among the best missions in the whole series.

    It’s so sad to see the great path this series was on before it was ultimately cancelled again. I felt like they had finally perfected the formula. And now we’re most likely stuck with the open ending of Mankind Divided for the foreseeable future.