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Cake day: June 1st, 2023

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  • I finally cracked into Phase 4 of Satisfactory when I haven’t been able to do that before, so I’m enjoying seeing some new things but also feeling a bit analysis paralysis on where to go/what to focus on. Currently trying to build a cool sky train that connects my bases. Also working on the Castlevania DLC for VS and doing my best not to just “look up the answers” to all the new content. I don’t have a ton of nostalgia for Castlevania outside of Aria of Sorrow, but I’m enjoying the sheer amount of new stuff they added in.

    And lastly, Rise of the Golden Idol came out yesterday and consumed my evening. I loved that first game so much that this was a no-brainer.



  • So so so many people keep pointing at Trump and saying “But he’s the worst/we’re all doomed/holy shit you need to vote blue no matter who” and comments about “perfect being the enemy of the good” so we should hold our nose and support Democrats.

    I feel like I’m the only person who remembers how hyperbolic we all were about Mitt Romney or John McCain being existential threats to democracy. South Park literally made fun of everybody at the time pointing at how running such a divisive campaign let them distract the public from their real goal of stealing the Hope Diamond (obviously). How many of us would BEG for Romney at the top of the Republican ticket at this point?

    So sure, Trump is the threat now. When are we supposed to stop rewarding mediocre neoliberalism then? If it wasn’t 2016 or 2020 or 2024 then when? Trump will eventually die and some new Republican will take his place as the leader of the party. EVERY Republican will be the next existential threat and we’ll be scolded and told to hold our nose yet again and vote for the Democrat. If someone can tell me the “end date” where I don’t have to choose between the lesser of two evils, I’d love to know when that is.

    I don’t blame other citizens for voting how they do. Everyone has to decide for themselves their red lines for support and in the privacy of the voting booth who they want to support. I do blame Democratic leadership for not learning a single lesson from 2016 about hand picking candidates and browbeating everyone into thinking that’s OK.


  • It’s a periodic thing here in Illinois where loud conservative voices want to secede because Chicago is a hell pit, a drain on resources, and they can’t stand how much the Democrats control in the state. This is all basically bluster though because Chicago and the surrounding areas tend to basically fund any and everything downstate (the metric escapes me but it’s something like the “blue” areas lose a dollar for every dollar spent but the “red” areas basically gain a dollar for every one spent). So if Chicago was suddenly its own state, they’d all be left with basically nothing.

    As with so many right wing things, it’s a grift/manufactured outrage to distract from the fact that those leaders don’t know what the heck they’re doing or are actively making it worse and scapegoating the liberals.


  • I think it’s fair to say I’m more patient than I was. Having kids has slowed me down on playing games constantly, but I’ve also drifted towards more indie games and away from big tentpole $60-$70 releases. Some games will be a day one purchase based on enjoying their past work(s), like Tactical Breach Wizards and Steamworld Heist 2, and the cost barrier ends up lower. The last time I went for the big AAA game on or close to launch was Hogwarts Legacy, and that was mostly for the wife since she loves all things Harry Potter.

    With the sheer amount of games being released and being able to find just about anything you could want, there’s not really a need to be in on the hotness. There are plenty of games to enjoy while those other ones get cheaper and cheaper. The launch day excitement/rush of discovery is always nice though and I do wish there was some kind of a “book club but for games” where a group could go in and have a fresh experience with a game that’s already released.





  • Hmm…440 hours on Steam…probably another 125 on the Switch…

    I love this game. It’s so cozy and comfortable. I found SDV after my divorce just when it had originally released and I was drawn into the cute world and how much character oozes from every corner. Every person you meet has something going on or you can just be a weird hermit building out your farm in peace. There’s enough of a story to propel you forward but never overbearing and it gets out of the way when it’s “done”.

    As time has gone on from my first playthrough, I’ll typically dive back in when the itch strikes or a new content update comes along. The last few playthroughs I’ve done a lot to mod the game and introduce new things into the world to discover, some of which just feels indistinguishable from the official content and others that just help reduce barriers that I want to skip over (like fishing).

    Stardew Valley is a game I will likely always go back to. I’m sure it will eventually eclipse my current most played game (Team Fortress 2 @ ~800 hours). I’ve tried other games like it and while they’re fun, none seem to have the staying power that Stardew has over me. While I will absolutely check out his next game, I’m hoping Stardew Valley never really stops being updated over the years.


  • I think original Sims made the biggest impact on me since I probably played that one the most. Our PC couldn’t handle The Sims 2 when it came out, and I only tangentially tried 3 and 4. Mostly enough to build a cool house and spend a few days with the Sims I created. Sims 1 I probably poured a ton of hours into it.

    One thing I did discover and never fully completed in the later games was trying to do some sort of haunted house family. As in, have someone move in and intentionally die in a way that created a new color of ghost. Get all of the different ghost colors in one house/lot then move a normal family in. I don’t think it really mattered in any way, I just loved the idea of a regular family cohabitating with a rainbow of ghosts.

    There’s something both so unique and also so simple to the Sims that I’m surprised it’s taken this long for folks to try and “go for it” the way Cities:Skylines went for Sim City. Like, you have to craft interesting stories within the game but you don’t need to wholecloth invent a galactic empire/fantasy world/etc…you can broadly look at our world and copy/paste for inspiration. With Paralives and Life By You “coming soon” in some fashion, there’s going to be some interesting competition here.


  • We just had our second kid so any games have to basically be on the phone right now. Luckily, someone mentioned Wildfrost in the same breath as Slay the Spire and it has been awesome to play while holding the little one.

    It’s a card/deck builder rogue like, but you’re deploying units into one of two lanes and positioning them for maximum effect. Each unit counts down until it attacks, but you have a handful of cards to directly attack as well. You run until you fight the final boss, unlock more stuff along the way, etc…it’s been a blast. The art style is cute (how big can Yuki’s snowball get? Try and find out!) and I love the soundtrack.

    On iOS at least, the game is free to download and try out before purchasing (think it was $7). If you like Slay the Spire and similar games, well worth looking into!