cross-posted from: https://lemm.ee/post/57632740

Releasing on schedule again! Improved signs, item frames and maps will let you put whatever you need on display, mob spawning and structure generation should work better than before, multiple optimizations and reworks should make the experience smoother than ever, and you can behold the new textures and enjoy the improved sound effects by sitting or laying on the ground! And there’s more.

Download (ContentDB) | Changelog | How to play

  • AugustWest@lemm.ee
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    1 day ago

    Any one want to comment on Voxel vs Mineclonia? Not in the sense of competition, I just don’t know anything about the differences.

    • AncientMariner@lemmy.worldOP
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      23 hours ago

      VoxeLibre are keen to change and adapt. The game is inspired by MC, but we’re going to add ideas in we think are good, whether they’re from MC or externally. Likewise, if something new is added into MC we do not like, we may not introduce. We do discuss Game Design in our Matrix / Discord. A feature “being in MC” is not a strong enough reason to justify a change.

      Mineclonia are more keen to keep things in line with MC.

      Effectively, both projects have different goals and over time will diverge more. It ultimately depends what you value most as to which project will work for you.

      We have some info in our readme here: https://git.minetest.land/VoxeLibre/VoxeLibre/src/branch/master/README.md

      Some info in an FAQ we’re building: https://git.minetest.land/VoxeLibre/VoxeLibre/issues/4585

      • AugustWest@lemm.ee
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        22 hours ago

        Thank you for the comment and links. I like the idea of going into new places and expanding out with new ideas. Sounds awesome. Thank you for your efforts!