The old school pirate philosophy. Pirate the game. If you like the game, buy it. If you loved it, pay full price. The best games are being released by indie devs that could use the money.
Indie solo video game dev here.
I am okay with gamers “requisitioning” games if they truly can’t afford it. While it is my livelihood, it’s also my attempt at art and I want people to enjoy it. I even plan on releasing a safe cracked copy for the next game.
If you pirate a game, there are ways to help support us starving devs if you like the game.
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Spread the word far and wide that you like the game. A little effort on your part can save us marketing budget and trigger new sales.
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In the future if you have the financial ability, buy a legit key on sale. Even at 75%+ discount it helps.
But please don’t cost us additional money. It costs time and money to process chargebacks triggered by the key resellers selling keys procurred with stolen credit cards.
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How does g2a even work? I’ve bought a few keys there before and they worked. I assume these keys were given to someone from like a promo or something then they just resell it?
they buy keys using stolen credit cards and then resell them
And then the owner of the card issues a chargeback, so they lose more money (chargeback fees can be $25-$100) than if you’d have just torrented it.
Technically they could revoke the key as well, but that tends to cause a bit of fuss and bad PR so they don’t often bother.
So the lesson is clear. Buy your keys on G2A with stolen credit cards.
Ive never seen a company have this take. Interesting
Key resellers are really, truly awful. In many cases the keys are purchased from legitimate sites using stolen credit card numbers. The key resellers plead ignorance as to where the keys come from, but it’s an open secret at this point. If you don’t want to pay the Steam/Gog price, piracy is less awful because you won’t be fueling a criminal enterprise and there’s no chance your Steam/Gog account will get a stolen key revoked.
Credit card fraud and software keys actually ends up being paid for by the rest of us. Fraudulent transactions and chargebacks lead to higher merchant fees, and those costs end up getting passed on to legitimate purchasers.
The only time I used a key reseller was to get a cheap digital copy of GTAV as I already had multiple copies for 360 and X1 on disc.
I’ve used them and will continue to use them. In Australia half the games here have a premium added to them just because fuck us. I’ll buy the cheaper option every time
I do not understand why publishers don’t cancel the keys. Why do they allow that parasitic industry to exist? Surely they know which key corresponds to a chargeback?
I don’t think the majority of those keys are from stolen credit cards. A lot of them are just purchased in countries where the game is extremely cheap then resold for a profit.